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First release :)
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README.md
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README.md
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# BetterBeds
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Changes the renderer of the bed to use json models instead of a block entity renderer!
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Removes the BlockEntityRenderer from the bed and replaces it with the default minecraft model renderer.
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This results in increased performance and resourcepack support!
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But where's the catch, you may ask.
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Well, there is no catch, everything behaves the same as vanilla.
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Why does the bed use a block entity renderer in the first place?
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When beds were added in 1.12, the game was still using the old block id system, which only allowed for a limited amount of ids.
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Because 1.12 added many new blocks, the game was running out of ids, so the developers made the bed a block entity + renderer to save ids.
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In 1.13 (The Flattening) a new id system was introduced, allowing for an unlimited amount of ids, but the bed block entity and it's renderer weren't touched.
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