mirror of
https://github.com/Motschen/Adventura.git
synced 2025-12-17 12:15:10 +01:00
feat: fully working on SDL3 :)
This commit is contained in:
109
src/adventura.cpp
Normal file
109
src/adventura.cpp
Normal file
@@ -0,0 +1,109 @@
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
#include <thread>
|
||||
#include <chrono>
|
||||
|
||||
#include "world.hpp"
|
||||
#include "player.hpp"
|
||||
#include "blockRegistry.hpp"
|
||||
#include "movementHandler.hpp"
|
||||
#include "output.hpp"
|
||||
|
||||
using std::string;
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
|
||||
bool startWorld(string worldFile);
|
||||
bool parseArgs(int argc, char *argv[]);
|
||||
|
||||
static bool testMode = false;
|
||||
static unsigned int worldIndex = 2;
|
||||
|
||||
/**
|
||||
* Entry point of the program.
|
||||
* If a world file is provided as an argument, play through that world.
|
||||
* Otherwise, play through all worlds in the worlds directory.
|
||||
* In case the player dies during gameplay, exit without printing the victory screen.
|
||||
* If the player reaches the goal of the final level, print the victory screen and exit.
|
||||
*/
|
||||
int start(int argc, char *argv[]) {
|
||||
if (parseArgs(argc, argv)) return 0;
|
||||
|
||||
if (!testMode) {
|
||||
printFile("./screens/start.txt", Color::BRIGHT_YELLOW); // Show the story introduction
|
||||
waitForInput();
|
||||
printGuide(); // Show the block guide
|
||||
waitForInput();
|
||||
}
|
||||
|
||||
// Load every world in order
|
||||
for (const auto & world : getOrderedFileNames("./worlds/", ".txt"))
|
||||
if (!startWorld(world)) return 0; // If the player dies, exit
|
||||
|
||||
// Print the victory screen once all levels have been completed
|
||||
printFile("./screens/victory.txt", Color::BRIGHT_GREEN);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Start a new world defined in the file at worldFile.
|
||||
* If the player reaches the goal, return true.
|
||||
* In case they die, print the death screen and return false.
|
||||
* @return true if the player reached the goal, false in case of death
|
||||
*/
|
||||
bool startWorld(string worldFile) {
|
||||
BlockRegistry blockRegistry = BlockRegistry();
|
||||
World world = World(blockRegistry);
|
||||
|
||||
world.loadFromFile(worldFile);
|
||||
Player player = Player(world.getStartPos(), world);
|
||||
render(world, player.mapToWorldspace());
|
||||
|
||||
inputLoop(player, world, testMode, worldIndex);
|
||||
|
||||
worldIndex++;
|
||||
if (!player.isAlive()) printFile("./screens/death.txt", Color::BRIGHT_RED);
|
||||
return player.hasReachedGoal();
|
||||
}
|
||||
|
||||
/**
|
||||
* Parses command-line arguments to set the game's configuration.
|
||||
*
|
||||
* Recognizes the following arguments:
|
||||
* - "-h" or "--help": Displays the help screen and exits.
|
||||
* - "-t" or "--test": Enables test mode, starting an automated playthrough.
|
||||
* - "-l" or "--level <levelName>": Loads and plays only the specified level.
|
||||
*
|
||||
* If a custom action is specified, the function returns true to indicate
|
||||
* immediate termination after executing the requested action.
|
||||
*
|
||||
* @param argc The number of command-line arguments.
|
||||
* @param argv The array containing the command-line arguments.
|
||||
* @return true if the program should exit after handling the arguments, false otherwise.
|
||||
*/
|
||||
bool parseArgs(int argc, char *argv[]) {
|
||||
if (argc > 1) {
|
||||
for (int i = 1; i < argc; i++) {
|
||||
string arg = string(argv[i]); // Unsafe buffer usage warnings can be safely ignored, as we do check for the size
|
||||
if (arg == "-h" || arg == "--help")
|
||||
break;
|
||||
else if (arg == "-t" || arg == "--test")
|
||||
testMode = true;
|
||||
|
||||
else if ((arg == "-l" || arg == "--level") && argc > i + 1) {
|
||||
if (!startWorld("./" + string(argv[i+1]))) // This warning can also be ignored, again – we do this in a safe way
|
||||
return true; // Load only the specified world
|
||||
else
|
||||
printFile("./screens/completed_single_level.txt", Color::BRIGHT_GREEN);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (!testMode) {
|
||||
printFile("./screens/help.txt", Color::BRIGHT_BLUE); // Print help screen
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user